By Liam Brand
EA’s press conference on sunday night kicked off E3 – not with a bang, but more of a slow, dull fizzle. Thankfully, highlights like Battlefield 1 and Titanfall 2 were enough to keep this conference barely afloat, but after an hour of being told information we already knew and being shown mere snippets of upcoming games, I came away wondering why EA even bothered holding their own press conference in the first place.
Let’s not get too bogged down in the negatives. Here are the highlights from Sunday’s press conference:
Vince Zampella hit the stage to introduce the first game of the night, Titanfall 2. Exciting, fast-paced multiplayer footage gave us a taste of what this sequel has to offer, showing off new gadgets, guns, titan abilities, and a grappling hook.
Zampella went on to confirm that the game will include various, unique titan classes, deep customization, a new progression system, and a single player campaign. While this news had me thrilled, the single player trailer itself had me almost falling asleep. I would love to dive deep into the story of Titanfall, I’m just hoping that there is something there beyond the countless cliches featured in the trailer.
Titanfall 2 is clearly looking to fill all the gaps that the first game had, and even push beyond that to introduce new and exciting gameplay mechanics. On top of all of that, the game is also coming to PS4, with an October 28th release date.
Mass Effect: Andromeda
Another E3, another “behind-the-scenes development trailer” for the new Mass Effect. Don’t get me wrong, I’m happy to learn anything I can about Andromeda, but the fact that they can’t show anything beyond people talking about the game has me a little concerned.
Bioware’s GM, Aaryn Flynn, filled us in on some story details. First off, as suspected, the series will star an entirely new cast of characters and a new story. Most intriguingly, you will play as a group of explorers traveling to uncharted galaxies where “you are the alien.” Andromeda will feature gorgeous, brilliant new worlds and wil likely introduce entirely new alien races. Mass Effect: Andromeda has totally sold me on the sci-fi side of things, but I’d much rather we be given a big chunk of information at once rather than small details every now and then.
Speaking of being given next to no new information, EA decided to dedicate 4 minutes to tell everyone what they already knew. There is a new Star Wars Battlefront, and it will feature content from the new movies. There is a Star Wars game being developed by Visceral that will feature an original narrative. Respawn Entertainment is working on a third-person action adventure title. No gameplay, no new info, moving on…
Finally, we came to what was clearly the intended main spectacle of the night: Battlefield 1. Not only did we get a rundown of all the key features that will be introduced, but fans also got to witness an hour-long livestream of 94-player conquest starring various e-sport professionals, celebrities, and internet personalities.
DICE put much emphasis on the three main attractions in Battlefield 1, (other than the gritty, gorgeous WW1 setting of course), and that is the revamped destruction, dynamic weather, and gigantic vehicles. All of the above were only clearly displayed during the unscripted gameplay livestream.
I can’t say that I wasn’t majorly impressed by this huge leap. Not only did they successfully integrate the series into a World War One setting, but they did it without sacrificing the hallmarks of the franchise and what players love.This is a promising turn for Battlefield, and one that I hope fully delivers on its October 18th release.
Other Noteworthy News:
FIFA 17 will feature a fully-cinematic story mode, featuring a pre-determined protagonist, dramatic plot turns, and fully developed characters.
Madden 17 will include balanced gameplay, an expanded franchise mode, fresh commentary, and three new accessible e-sports leagues and events: Challenger, Premier, and EA Major.
EA announces launch of EA Originals, an indie developer support program intended to aid in the creation of unique and refreshing indie titles.
EA Originals showed off its first game, Fe, a creative, musical platformer.